Back in March, I posted on Mastadon about my efforts to create pixel perfect SVGs by hand. This was prompted by social platforms being really bad at handling sm...
It's been a while since I've worked on Playpaint, but I'm excited to announce that I found some time this evening. I implemented auto-save / auto-load of the cu...
PlayPaint Released This is a devlog announcing the initial release of PlayPaint for PlayDate. I'm extremely proud that I have gotten this to a point where it ca...
PlayPaint v0.3.0 (2023-07-18) Today's release of PlayPaint for PlayDate v0.3.0 is mostly a behind the scenes release. I did a lot of code cleanup, adding Lua Ty...
PlayPaint v0.2.1: Now with Polygons! As mentioned in the previous devlog I implemented Polygons, both filled and open on stream the other day. Now you just tapp...